PokeWilds, una versione (quasi) open source dei Pokémon

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PokeWilds, an (almost) open source version of Pokémon

This post was last updated by 4 months does

This is a text automatically translated from Italian. If you appreciate our work and if you like reading it in your language, consider a donation to allow us to continue doing it and improving it.

Unlike what was previously said PokeWild it is not free software but only Open source and the software is currently without a real license 1.

God lovers Pokémon, but also lovers in general of RPGs, we are sure that you will enjoy the game quite a bit Open source of today! PokeWild is in fact a sort of re-release Open source of the very first video games Pokémon.

The game is really well made and is completely playable even if it is still in Alpha version so expect (e reported!) any bugs. If you already know the original game you should already know more or less how everything works, but if you're still clueless Pokémon know that it is a classic RPG where you can use the keyboard to move: arrows to move, Z equivalent to the classic A button, X for the B button, SEND instead it is the Start button and if you press the letter X you can run.

PokeWilds, one version Open source of Pokémon

We don't want to give an overview of role-playing games or Pokémon so we don't really have much else to add!

Probably the best thing you can do if you are a fan of this genre is to try PokeWild and see for yourself how it works and if it can really be a nice alternative. Open source to the Pokémon.

If you need some more information, we refer you to the FAQ page where there are several answered questions that may be useful to you: Information and FAQ.

The game is available for Linux, Windows and also macOS. Just download it from GitHub, we leave the link below as always, and start it.

This tag @loyal alternatives is used to automatically send this post to Feddit and allow anyone on the fediverse to comment on it.

  1. Missing LICENSE file[]

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By skariko

Author and administrator of the web project The Alternatives

2 comments

  1. I have been using a set of techniques to 'rip' sprites and animations from the console game very accurately – as such, the game is intended to look and feel just like the console games,

    It won't last long... Too bad, they could have made original assets and left modders the possibility of cloning the original...

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